Fr33 Typ3 for Dummies

Vehicles

Land Vehicles

ATBV (All Terrain Battle Vehicle): This is the N3 version of a hummer. It’s larger, has more wheels, larger wheels at that, and enough weapons to wage war with. It was primarily made for desert combat, but we decided that it would work in areas we had desolated with our insane weapons fire. It’s a pretty interesting vehicle with many surprises.

 

Ball Tank: A gigantic ball that has tank weapons built in. It also has some other hidden weapons that you can’t see until it fires them. Never stand in front of it if you want to live. The tread is in the center of the ball, making all weapons on the sides.

 

Burner: This is the first sports bike in the story. It was used to escape from the GGR and was pretty basic. It wasn’t a war vehicle, more recon. It had a basic machine gun and was EM shielded.

 

Burner X: It could be said that this is the second generation of the Burner. This bike was made so that it could be an unmanned vehicle and become a manned vehicle in seconds. It was equipped with a six turret cannon blaster on the top of the vehicle and low fire machine guns at the wheel (low fire means low altitude).

 

Chicken Pulled Chariot: This was Sean Ex.’s idea. There is only one way to describe it. A chariot pulled by a chicken. Duh.

 

Chrysler ME Four-Twelve: Ah yes. My favorite vehicle. This is the only exotic car made by Chrysler. I like it because I modded it to become armor and a fighter jet at will. There are hidden weapons on it and nobody has been able to defeat the vehicle. It’s sw33t.

 

Crusher: This vehicle is pure muscle. It weighs 6.5 billion tons (that’s why there’s always a massive trail following it) and can punch through a wall without stopping or slowing down.  This was based on the crawler used by NASA to move a shuttle but this is much faster. It can move at 257 mph without the nitro. With the nitro, it’s just fast, okay? Don’t stand behind it. This vehicle is used for transport of ammo, weaponry, and infantry, and this is why it’s heavily armored. The armor plating is thick enough to withstand a shot from the FTSE (the N3 uses this anyway).

 

Crusher2: This is the brother of the Crusher. This has all of the same features of the Crusher. The only difference is the five turrets on the vehicle. This makes it a powerful tank while it does a rescue mission. The front two turrets fire an energy based blast that makes its way through most armor and defenses. The rear two fire missiles and the center fires a combination of both. The missiles are seekers that carry C62380 bombs inside.

 

Cubecycle: It’s a bike, filled with weapons, that turns into a cube. How hard is that?

 

Hummers: This is fun. There are so many hummers that I don’t know where to start. I know! Start at the beginning of the story and read! That will give you all the info you need!

 

Lotus S: This is Amber’s vehicle. She had it modded to use the Transformic armor. She made it for some other vehicles but her car was the first. There are so many different things to do on, in, or with that car that it scares me.

 

Cruisers

Infector Class: This class of ship is used by Amber and her faction. As of now, there is very little data on these ships. All anyone can tell you is that they’re large semi-organic ships that can take control of a damaged or unprotected ship if they make contact. What make these so hard to locate and destroy is the fact that the Infectors can not only take control of a ship, but they can also absorb the ship, changing their form to a degree.

 

N3 Drop Ship: This is the N3’s infantry ship. It contains various ground based weapons, tools, and supplies. It can carry up to 70 people with enough room to hold three containers of supplies comfortably. It’s used mainly in long, drawn out battles that don’t end very quickly.

 

N3 Cruiser, code name: Decimator: This is the ultimate flag ship of the N3. It’s just one of those ships that make you pee in your pants. I’ll just give the specs:

  • Length: 728,000 meters
  • Width
    • Tip: 145,600 meters
    • Tail: 364,000 meters
  • Height: 3,647 stories
  • Hangar bay (one on each side)
    • Width: 172 meters
    • Height:200 meters
    • Length: 400 meters
  • Engines: 6
    • 3 hyper drives
    • 3 regular
  • Weapons
    • 728 defensive mini cannons
    • 153 rail guns
    • 163 chain guns
    • 2 super cannons
    • 3 missile bays
    • 5 hidden missile bays
  • Shield
    • Powered by 8 different generators
  • Color: black
  • Bridge: 3
    • One in center of ship
    • 2 farther back (hidden)
  • Shape: triangular with the bridge sticking out slightly (about 152 meters up); engines line the back (evenly spaced); weapons random; hangar bay built in a way that you wouldn’t see it

 

N3 Stealth Infiltrator: The N3’s main mobile attack base. With this vehicle going all over the galaxy and other known galaxies without having to use some extreme speed travel makes it the most dangerous ship around. It can jump galaxies using a piece of technology that the N3 uses for some other vehicles. All I can say is that the user can go from point A to point B as if they were right next to each other.

 

∞ Cruiser: The ∞ Cruiser is the largest of the N3 ships. It is about 7 miles long and about half of that tall. In width, I’d say about 50 football fields. The hanger alone can hold an entire fleet of fighter jets and various other tanks and vehicles. The weapons are rather small. The smallest turret is about the size of two A-632 fighter engines. The largest one is about the size of an A-632 fighter, so we have great coverage.

 

GGR Blade Runner: A large GGR cruiser designed in a circular shape with a massive energy cannon in the middle. It’s rarely used because of the power requirements. The ship itself has a 5 mile radius and is 20 stories tall. The flagship is pink, but the rest are purple. I (Matt) say that was a bad choice of color.

 

Sniper Class: Brian and Nioki’s smaller class of ship. These ships are rather irritating because they attack you for a brief moment, trying to deal as much damage as possible, then moving on. Sometimes they follow a target for hours at a time, trying to access the situation, then make a strike run. They travel in groups no larger than 100. Rarely are they in such large groups, so this is only seen when the target is considered to be very powerful and hard to destroy or hit.

 

Fighter Jets

A-632 Fighter: This jet is the most dangerous vehicle of them all. This jet carries enough explosive that can penetrate a shield and the armor of a cruiser with one shot. There are five engines located on these fighters and the three lightweight plate armor system. This armor system is designed to prevent overheating when it’s hit by major explosions, weapons fire, gravity, and solar events (radiation, solar flares and such). The armor was painted a rare form of black to allow it to blend in with space and it can give it a cloak like ability. The armor has a thin shield protecting it from any direct contact. This shield is really a thin black hole. The black hole is designed to prevent any tracking device from sending its signal out when activated. By the time the tracker’s signal is finally received, the location is three to four months old. This black hole field is strong enough to withstand the forces of a natural black hole, and can only be destroyed by 600,000,000,000 black holes combined. (Why, I don’t know.) The field can deflect any form of attack (bullet, energy, theoretical) and can either return it to sender, or simply bounce it to no particular region.  There are two rocket launchers (located in the same area as two of the engines) and a plasma cannon shot in the middle (where the third engine is, somewhere under the cockpit). (A plasma cannon shot is a mini plasma cannon. It can’t destroy planets, but it hurts.) There six machine guns located in these areas: four of them are on the wings, near the edge. The last two are near the rear of the ship, by the tail and the fifth and sixth engines. The wings are about 28 feet in span (12 feet per wing, and 4 feet for the main body of the ship). There is an energy vent on each wing and if the are blocked, it incinerates whatever is blocking it. The rockets aren’t physical rockets. They’re 720 rockets (see 720 rockets in Fr33 Typ3 for Dummies). The fail safes are as follows: 1) engine failure – automatic ejection and warp to a N3 base; 2) compromised hull integrity – pilot is warped to a command ship; 3) to much damage (how, I don’t know) – pilot warped to N3 medical facility and ship self-destructs; 4) capture – pilot is warped to bridge of nearest cruiser and ship collapses into a black hole; 5) body failure – pilot warped to N3 medical facility and ship collapses into a black hole. This, overall, makes the A-632 fighters a perfect weapon/vehicle.

 

A-632 F edition: Nick’s modified version of the A-632 jet. He gave it a new paint job and modified the weapons on it.

 

ACV: Air Combat Vehicles.

 

CS-33 fighter jets: Jon’s improvement on the Sonic Glider. These are so loud on a planet, you want to destroy them. That’s why Jon rarely uses them on planet battles. These carry an explosive payload of three atom bombs, which is composed of the following: basic D.U.M.B. missiles, single fire S.M.A.R.T. missiles, twin rail guns, 9mm machine guns, mine layer, and a single laser cannon (high EM field). These fighters are inefficient because they can’t fire as much as the Sonic Gliders and the laser cannon knocks out the ship firing it. Bad idea, wouldn’t you say?

 

N3 Infiltrator: This is the recon fighter. There are weapons installed but because it can cloak itself, they’re rarely used. This infiltrator is a unmanned vehicle.

 

S-22: This is a crossbreed hybrid jet. It’s a mix of the F-22 fighter jets and stealth fighters. This is a fast jet that is visible if you can see it from the ground or are directly next to it. Otherwise, it’s invisible on radar and has the weaponry of an F-22 jet.

 

Sonic Charger: This is the best bomber the N3 has. I think it’s the only bomber really. These bombs are 3 kilotons worth of C4. I would hate to be under one of those bombs. It’s fast but heavily armored. A fighter would have some difficulty taking it down but they aren’t good in a dogfight.

 

Sonic Glider: These are the GGR’s version of stealth vehicles. They aren’t visible on radar but they have this huge magnetic field. The field would knock out our tracking and targeting systems when ever we were close to them. Now, we use large EM fields around our fighters to counteract the magnetic field. This has proved to be useful because their ships aren’t EM shielded.

 

ZX-31: This is my newer fighter that I made in my free time. It contains 7 engines, 6 30mm machine guns, 3 plasma dischargers (built into there of the engines, and for a good reason), two obvious high speed rail guns, several missile bays hidden into the wings and body of the fighter, a rubber chicken hood ornament, no glass for the cockpit, EM shielding, and a dual chain gun on the top of the vehicle as well. It has a similar paint scheme as the original A-632 but the black paint causes it to disappear against any black, metal, or planet.

 

Miscellaneous

Space Artillery: This is similar to the plasma satellite, except this can hold several satellites. It’s 10,000 meters long and can hit a planet that is 15,000,000,000 kilometers away. The ship itself has point defense turrets which allow it to defend itself from attackers. The hanger is large enough to hold three squadrons of A-632 fighters and plasma satellites comfortably. The cannon is also a plasma cannon with a 2.5 second recharge and has two retractable, reflective armor plates that can defend the cannon itself. The blast from the cannon has a radius of 3.2 kilometers and can tear through a flag control ship in 0.0001 seconds.